Listen to Local FM Radio in Windows 7 Media Center
Mar/100
If you have a supported tuner card and connected FM antenna, you can listen to your favorite local over-the-air FM stations in Windows 7 Media Center.
Before the FM radio option will be available in Windows Media Center, you’ll need to have a TV or Radio tuner card installed and configured. If you have a TV tuner card installed, you may already have a Radio tuner as well. Many TV tuner cards also have built in FM tuners.
Open Windows Media Center, scroll the “Music” and over to “Radio.”

Click on “FM Radio.”
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The radio will turn on and you’ll see the current station number listed in the white box. Just below are standard “Seek” and “Tune” buttons, as well as “Preset” options. Tuning works just like a typical FM radio. Click on the (-) or (+) buttons to “Tune” or “Seek” up and down the dial. If you already know the frequency of the station, enter the numbers using the numeric keypad on the remote control or keyboard.

To save the current station you’re listening to as a preset, click on the “Save as Preset” button.

Type in a custom name for your preset station and click “Save.”
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Once you set your presets, they will also be available on the main FM Radio screen.

The transport controls at the bottom of the screen also allow you to control Volume, Pause, Play, Skip back, and Skip forward. Fast Forward and Rewind, however, are not supported.
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This is a nice option if you’d like to listen to your local FM favorites on your computer, especially if those stations aren’t available online. If you don’t have an FM tuner and want to listen to thousands of online radio streams, check out our article on RadioTime in WMC.
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Mass Effect 2 DLC ‘Kasumi’s Stolen Memory’ lands on Apr. 6 (don’t forget!)
Mar/100

While Mass Effect 2’s in-game DLC pipeline, The Cerberus Network, continues to transport new weapons (and soon, a new vehicle) to players for free, BioWare has announced the game’s first pack of paid downloadable content. “Kasumi’s Stolen Memory” finally completes Commander Shepard’s dirty dozen, adding a confident female thief to your anti-Reaper repertoire. It’s currently scheduled to launch for Xbox 360 and PC on April 6th.
After downloading the DLC, players can get in touch with Kasumi on the Citadel, either in the middle of an ongoing Mass Effect 2 game or after the completion of the main story (lesson learned from Mass Effect 1 DLC!). Once recruited, Shepard aids Kasumi on a secretive mission of recovery, which requires a suave disguise and a run-in with an influential and predictably corrupt art collector. The content, which also provides the “Locust” SMG, a flash-bang grenade loyalty power and a new Achievement, should take about an hour and a half to complete.
BioWare is currently in the midst of “internal discussion” to determine the price of the DLC, but we’ll keep you updated as soon as it’s finalized. Look for some impressions of “Kasumi’s Stolen Memory” on Joystiq later today. Spoiler: It looks great.
Mass Effect 2 DLC ‘Kasumi’s Stolen Memory’ lands on Apr. 6 (don’t forget!) originally appeared on Joystiq on Thu, 11 Mar 2010 16:20:00 EST. Please see our terms for use of feeds.
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Mass Effect 2 DLC ‘Kasumi’s Stolen Memory’ lands on Apr. 6 (don’t forget!)
Harmonix gets its ‘Brain Stewed’ by Green Day: Rock Band
Mar/100
The one track we were most looking forward to from Green Day: Rock Band was, of course, “Brain Stew/Jaded” from the outfit’s 1995 album. It’s a powerful, triumphant tune — and, apparently, it’s also super hard. The Harmonix crew attempted the song during last night’s “Rock Band Bar Night” event at GDC, and — well, it ended in tears. Or rather, jeers.
You can check out some off-screen footage of their tremendous failure above, or footage of them actually playing the game past the jump. To be fair, the drummer didn’t see the flurry of notes coming at him, due to his attempt to refresh himself with some libations. You know who else was enjoying a few beverages? The drunk dude who kept trying to throw the devil horns up in front of our camera while we were filming. Really, drunk dude? Really?
Continue reading Harmonix gets its ‘Brain Stewed’ by Green Day: Rock Band
Harmonix gets its ‘Brain Stewed’ by Green Day: Rock Band originally appeared on Joystiq on Thu, 11 Mar 2010 15:20:00 EST. Please see our terms for use of feeds.
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Business Matters: EMI, Charles Allen, Sonos, Jamba and More – Billboard Business News
Mar/100
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Business Matters: EMI, Charles Allen, Sonos, Jamba and More
Billboard Business News Even so, a member of the Zune team tells Rosoff they are “all systems go” on Zune HD production and plans a firmware update this spring. … |
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Business Matters: EMI, Charles Allen, Sonos, Jamba and More – Billboard Business News
Hifiman HM-801 vs. iPod, Zune: A sound winner? – CNET
Mar/100
![]() CNET |
Hifiman HM-801 vs. iPod, Zune: A sound winner?
CNET Returning home I put the HM-801 to work as a desktop USB headphone amplifier, driving my Sennheiser HD 580 And Ultimate Ear UE 18 headphones. … |
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Hifiman HM-801 vs. iPod, Zune: A sound winner? – CNET
Can Zune HD Stay with Windows Phone 7 – TopNews United States
Mar/100
![]() Sydney Morning Herald |
Can Zune HD Stay with Windows Phone 7
TopNews United States With plenty of interesting feature, Zune HD is known as a well-built music player. But as the release of Windows Phone 7 Series is approaching, … Windows Phone 7 won't kill Zune HD Gadget Doctor: How We'd Fix The Zune HD Next Zune HD may have Windows Phone roots |
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Prison Break escaping March 30; new screens released
Mar/100
We have no doubt you’ve been counting the days (likely via tick marks on the wall), waiting for more information on Zootfly/SouthPeak Games’ Prison Break, so you’ll be glad to hear that the game finally got a solid release date (March 30) and a price ($49.99 on 360/PS3, $39.99 on PC) today from its publisher.
Along with the mess of new screens we’ve dropped below into a gallery, this is just about the most flush we’ve been with Prison Break info in the entire history of the game’s development cycle — and it’s coming out in just under three weeks! As the game’s coming from the developer of Mr. T: The Game, we’re willing to give this one a shot just so we can support the company’s upcoming adventure into madness.
Prison Break escaping March 30; new screens released originally appeared on Joystiq on Thu, 11 Mar 2010 06:00:00 EST. Please see our terms for use of feeds.
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Darksiders dev David Adams gushes about THQ
Mar/100
Unlike the less than wonderful relations some developers are currently having with their publishing partners, Vigil Games‘ general manager David Adams says things between his studio and THQ couldn’t have been better during the development of Darksiders. “We were pretty lucky, just because our publisher had this weird, insane faith in us that I don’t necessarily think any other publisher would have had … our take was that if we just did really cool stuff, people would see that — they’d want to jump on the bandwagon and support us, and THQ did,” Adams tells GamesIndustry.biz in a recent interview.
Adams adds that his studio is constantly “trying to be more efficient, do stuff quicker, using less money,” so that certainly can’t hurt how THQ feels about Vigil, especially given the last year of “restructuring” the publisher underwent to become financially solvent once again. “THQ went through a lot of pain and restructuring — they took a lot of bullets so we could continue to make our game, and that’s a good indication of their faith in us, and their drive to make great-quality products.” We’d like to point out that, in this situation, we’re all winners because THQ has seemingly become a competitive publisher again, due to producing quality products that we get to play — and hey, tons of people don’t lose their jobs.
Darksiders dev David Adams gushes about THQ originally appeared on Joystiq on Thu, 11 Mar 2010 02:00:00 EST. Please see our terms for use of feeds.
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Runic Games ‘putting serious effort’ into console Torchlight
Mar/100
Speaking to The Rumble Pack, Runic Games CEO Max Schaefer declared that his company is actively pursuing a console port of its PC action RPG, Torchlight. “We’re going to put some serious effort into it — pretty quick — getting Torchlight onto consoles,” said Schaefer. “There’s a lot of really cool things about the console world, too, that would work well with our game,” he added, “So, we are definitely going to be going in that direction.” He offered no specifics on the project, saying only that the company is “talking to a million people” and that it’s “something we definitely want to do.
We were quite taken with Torchlight when it released on PC last year — the game landed more than a few of our staff’s best of 2009 lists — so here’s hoping we’ll get some more details soon.
Runic Games ‘putting serious effort’ into console Torchlight originally appeared on Joystiq on Wed, 10 Mar 2010 17:00:00 EST. Please see our terms for use of feeds.
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Ubisoft confirms demo for Splinter Cell Conviction
Mar/100
We first heard of a demo for Conviction from an Ubi employee known only as “Adam,” and before that had only a guess that there would be one based on the common-sense fact that it’s a really popular game. Splinter Cell: Conviction is currently due for release April 13.
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Ubisoft confirms demo for Splinter Cell Conviction