Ubisoft confirms demo for Splinter Cell Conviction
Mar/100

We first heard of a demo for Conviction from an Ubi employee known only as “Adam,” and before that had only a guess that there would be one based on the common-sense fact that it’s a really popular game. Splinter Cell: Conviction is currently due for release April 13.
Continue reading Ubisoft confirms demo for Splinter Cell Conviction
Ubisoft confirms demo for Splinter Cell Conviction originally appeared on Joystiq on Fri, 12 Mar 2010 14:00:00 EST. Please see our terms for use of feeds.
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Ubisoft confirms demo for Splinter Cell Conviction
BlazBlue Continuum Shift trailer blazes appropriately
Mar/100
At the end of the trailer, after the release date, is a brief reminder of the new character added to the console version of Continuum Shift: the new character μ-12. Aksys Games has yet to announce a localized version of Continuum Shift, but if you absolutely have to buy a new BlazBlue disc, the company released the PSP port of the first BlazBlue this week.
[Via GameVideos]
BlazBlue Continuum Shift trailer blazes appropriately originally appeared on Joystiq on Fri, 12 Mar 2010 13:30:00 EST. Please see our terms for use of feeds.
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Rock Band Weekly Redux: Lady Gaga, Cartman, 3 Doors Down, Mute Math, The Subways
Mar/100
Lady Gaga was already announced for Rock Band’s DLC update next week — but she’s bringing friends along. The pop sensation will be joined by some, ahem, actual rock bands.
Check out next week’s full list of releases after the break.
Continue reading Rock Band Weekly Redux: Lady Gaga, Cartman, 3 Doors Down, Mute Math, The Subways
Rock Band Weekly Redux: Lady Gaga, Cartman, 3 Doors Down, Mute Math, The Subways originally appeared on Joystiq on Fri, 12 Mar 2010 11:00:00 EST. Please see our terms for use of feeds.
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Rock Band Weekly Redux: Lady Gaga, Cartman, 3 Doors Down, Mute Math, The Subways
Harmonix gets its ‘Brain Stewed’ by Green Day: Rock Band
Mar/100
The one track we were most looking forward to from Green Day: Rock Band was, of course, “Brain Stew/Jaded” from the outfit’s 1995 album. It’s a powerful, triumphant tune — and, apparently, it’s also super hard. The Harmonix crew attempted the song during last night’s “Rock Band Bar Night” event at GDC, and — well, it ended in tears. Or rather, jeers.
You can check out some off-screen footage of their tremendous failure above, or footage of them actually playing the game past the jump. To be fair, the drummer didn’t see the flurry of notes coming at him, due to his attempt to refresh himself with some libations. You know who else was enjoying a few beverages? The drunk dude who kept trying to throw the devil horns up in front of our camera while we were filming. Really, drunk dude? Really?
Continue reading Harmonix gets its ‘Brain Stewed’ by Green Day: Rock Band
Harmonix gets its ‘Brain Stewed’ by Green Day: Rock Band originally appeared on Joystiq on Thu, 11 Mar 2010 15:20:00 EST. Please see our terms for use of feeds.
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Business Matters: EMI, Charles Allen, Sonos, Jamba and More – Billboard Business News
Mar/100
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Business Matters: EMI, Charles Allen, Sonos, Jamba and More
Billboard Business News Even so, a member of the Zune team tells Rosoff they are “all systems go” on Zune HD production and plans a firmware update this spring. … |
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Business Matters: EMI, Charles Allen, Sonos, Jamba and More – Billboard Business News
Hifiman HM-801 vs. iPod, Zune: A sound winner? – CNET
Mar/100
![]() CNET |
Hifiman HM-801 vs. iPod, Zune: A sound winner?
CNET Returning home I put the HM-801 to work as a desktop USB headphone amplifier, driving my Sennheiser HD 580 And Ultimate Ear UE 18 headphones. … |
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Hifiman HM-801 vs. iPod, Zune: A sound winner? – CNET
Darksiders dev David Adams gushes about THQ
Mar/100
Unlike the less than wonderful relations some developers are currently having with their publishing partners, Vigil Games‘ general manager David Adams says things between his studio and THQ couldn’t have been better during the development of Darksiders. “We were pretty lucky, just because our publisher had this weird, insane faith in us that I don’t necessarily think any other publisher would have had … our take was that if we just did really cool stuff, people would see that — they’d want to jump on the bandwagon and support us, and THQ did,” Adams tells GamesIndustry.biz in a recent interview.
Adams adds that his studio is constantly “trying to be more efficient, do stuff quicker, using less money,” so that certainly can’t hurt how THQ feels about Vigil, especially given the last year of “restructuring” the publisher underwent to become financially solvent once again. “THQ went through a lot of pain and restructuring — they took a lot of bullets so we could continue to make our game, and that’s a good indication of their faith in us, and their drive to make great-quality products.” We’d like to point out that, in this situation, we’re all winners because THQ has seemingly become a competitive publisher again, due to producing quality products that we get to play — and hey, tons of people don’t lose their jobs.
Darksiders dev David Adams gushes about THQ originally appeared on Joystiq on Thu, 11 Mar 2010 02:00:00 EST. Please see our terms for use of feeds.
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GDC Impressions: Gaming on Windows Phone 7
Mar/100

We already broke out the news you’re looking for: Each of the Windows Phone 7 Xbox Live-infused games will offer its players 200 Gamerscore points. You’ll be able to boost your Xbox rep in significant chunks without having to hunker down in front of a big screen for long stretches. You’ll never again have to go so long without hearing that satisfying “Achievement unlocked” sound. The world, as you know it, has changed.
Fortunately, the channel through which you’ll access these on-the-go ‘cheevos looks like it has loads of promise. The handful of work-in-progress Windows Phone 7 games we were shown today at GDC didn’t leave much of an impression — however, the effortless portability of games between the platforms supported by the recently announced XNA Game Studio 4.0 opens up a lot of possibilities for development on Microsoft’s new mobile device.
Continue reading GDC Impressions: Gaming on Windows Phone 7
GDC Impressions: Gaming on Windows Phone 7 originally appeared on Joystiq on Wed, 10 Mar 2010 18:22:00 EST. Please see our terms for use of feeds.
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Brink trailer showcases acrobatic, lanky dudes
Mar/100
Whomever compiled this Brink trailer must have enjoyed themself some Metal Gear Solid: The Twin Snakes, because we swear we’ve only seen dudes stylishly dodge projectiles like that in a Hideo Kojima game. But, we digress.
There are plenty of other noteworthy things, but if you’re looking for actual in-game footage, you won’t find it throughout the three minutes of video above. But, hey, if the CG is any indication, there will be lots of action to look forward to in Brink. That and curiously tall, acrobatic gentlemen wearing a variety of neat masks.
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Brink trailer showcases acrobatic, lanky dudes