Battlefield: Bad Company 2 ‘Moments’ trailer is obscenely awesome

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Sep/09
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There’s one major thing Battlefield: Bad Company 2 possesses that its insanely hyped competitors lack: A liberal dose of good old fashioned profanity. Of course, we haven’t played said competitors, but we can’t imagine another game’s characters drop bombs of the “S” and “F” varieties as freely as those seen in the trailer above. Well, except for the two agents in House of the Dead: Overkill, but that’s a special, special exception.

Fortunately, it looks like there’s some solid action in there to accompany all the dirty words. Check out the trailer for an uncut, uncensored and unsuitable for work gameplay chunk from a multiplayer match in BBC2. The game, that is — not the brainy British television channel.

JoystiqBattlefield: Bad Company 2 ‘Moments’ trailer is obscenely awesome originally appeared on Joystiq on Wed, 30 Sep 2009 19:14:00 EST. Please see our terms for use of feeds.

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Australian attorney general refuses to support 18+ game rating

30
Sep/09
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Australia has a long, sordid history when it comes to banning the sale of mature games. Titles which exceed the limits of the Office of Film and Literature Classification’s MA15+ rating are refused classification, preventing them from being sold in the Land Down Under. Following such a ban on Valve’s Left 4 Dead 2, the introduction of an R18+ rating has been feverishly debated by the nation’s officials — however, a South Australian attorney general named Michael Atkinson is holding up the proceedings by vehemently opposing the adoption of the mature rating.

Atkinson told Australian news outlet News.com.au that he’s uncomfortable with the interactive nature of the medium. “People are participating and ‘acting-out’ violence and criminal behaviour when they are playing a video game,” he explained, later adding, “it certainly does restrict choice to a small degree, but that is the price of keeping this material from children and vulnerable adults. In my view, the small sacrifice is worth it.”

Rarely can governmental actions be attributed to just one person, but the OFLC’s refusal to rate mature titles is a direct result of Atkinson’s opposition. Remember, this is the same guy who tried to censor a public document which canvassed Australians on the issue in an attempt to better advise the nation’s ratings officials. He censored the study on censorship. Consider our mind truly boggled.

[Via GamesIndustry]

JoystiqAustralian attorney general refuses to support 18+ game rating originally appeared on Joystiq on Wed, 30 Sep 2009 16:44:00 EST. Please see our terms for use of feeds.

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Preview: Crackdown 2

30
Sep/09
0

A hands-on preview of Crackdown 2 at TGS last week came with a catch: deathmatch only. No matter how much potential for greatness a game might possess, it’s hard to gauge it’s true character when limited to a boring multiplayer mode. That’s not to say that my time with Crackdown 2 was entirely boring — it wasn’t — but simply playing the most generic mode of all didn’t raise my enthusiasm beyond a mild passing interest.

While I wasn’t able to play the game’s single-player campaign, I was shown a rough portion of it in action. Ruffian lead designer Steve Iannetta and producer James Cope showcased the game’s new weapons and enemies (the mutated citizens of Pacific City that were simply referred to as “The Freaks”). Unlike the deathmatch portion of the preview session, this part was interesting.

Continue reading Preview: Crackdown 2

JoystiqPreview: Crackdown 2 originally appeared on Joystiq on Wed, 30 Sep 2009 16:16:00 EST. Please see our terms for use of feeds.

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Watch the making of Halo 3: ODST live-action short

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Sep/09
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Like us, you’ve probably been wondering what sort of work (apart from directing people in costumes and laying on the special effects) went into Microsoft’s now-legendary Halo 3: ODST live-action short, “The Life.” Its creators must have anticipated our curiosity because they’ve put together a short-but-sweet behind the scenes video, which includes a rough cut of a scene that didn’t make it into the final production.

The micro-documentary also reveals some surprising trivia about the shoot, including the fact that the opening funeral scene was shot inside the cooling tower of an operating nuclear power plant. Oh, and the battle sequence? They filmed it at the bottom of a coal strip-mine. Really? We could have swarn it was New Mombasa.

JoystiqWatch the making of Halo 3: ODST live-action short originally appeared on Joystiq on Wed, 30 Sep 2009 15:45:00 EST. Please see our terms for use of feeds.

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X3F TV — XBLA in Brief: Military Madness, Football Genius, Bust-A-Move Live!

30
Sep/09
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There are three new titles available to anxious Xbox Live Arcaders this week, and even though your usual host is off gallivanting around some spooky hotel, we wouldn’t dare dream of not highlighting them in a new XBLA in Brief video. So strap yourself in and prepare for quite the eclectic mix of titles — Military Madness, Football Genius and Bust-A-Move Live — in this week’s XBLA in Brief!

Shortcuts:

[iTunes] Subscribe to X3F TV directly in iTunes.
[Zune] Subscribe to the X3F TV directly.
[RSS] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically.

Joystiq XboxX3F TV — XBLA in Brief: Military Madness, Football Genius, Bust-A-Move Live! originally appeared on Joystiq Xbox on Wed, 30 Sep 2009 15:30:00 EST. Please see our terms for use of feeds.

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GameFly changes Alpha Protocol release to ‘TBD’

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Sep/09
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With Sega still refusing to respond to inquiries about Alpha Protocol’s release date, it seems retailers are doing the talking for ‘em: GameFly has changed its release date of “the espionage RPG” from October 27th to TBD. The video game rental site has a long-standing history to “simply post information as it is supplied to [GameFly] by the publishers.”

Further requests for clarification from Sega continue to be met by the Sega Wall of Silence[TM]. We have been told by the company’s development director that we should expect “an update shortly via PR.” And for the record, the official release date for Alpha Protocol is still next Tuesday. Sega?

JoystiqGameFly changes Alpha Protocol release to ‘TBD’ originally appeared on Joystiq on Wed, 30 Sep 2009 14:45:00 EST. Please see our terms for use of feeds.

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Hydrophobia floats to XBLA, goes episodic

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Sep/09
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We haven’t heard anything about Dark Energy Digital’s water physics-based horror/puzzle game Hydrophobia in nearly a year, which makes today’s news that the game is heading to XBLA rather than getting a full retail release all the more jarring. According to a preview of the game by Xbox World 360 UK (as reprinted on CVG), not only is Hyrdrophobia getting the digital distribution treatment, it’ll be heading to Microsoft’s console in the form of “three episodes of around five hours each, to be released within a twelve month window.”

The preview contains undoubtedly the largest glut of info on the game we’ve seen since we first heard about it way back in 2007 — when it was still planned for Xbox 360, PlayStation 3, and PC. Apparently the episodes could continue if they prove successful enough, though no word is given on if they’ll ever head to PS3 and PC. The game has already missed its planned March 2009 release window and dropped a few consoles for its eventual release, so we’ve reached out to Dark Energy Digital for more details.

JoystiqHydrophobia floats to XBLA, goes episodic originally appeared on Joystiq on Wed, 30 Sep 2009 13:50:00 EST. Please see our terms for use of feeds.

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Dead Space 2 entering production in ‘next few months’

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Sep/09
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LinkedIn continues to provide our only link to the status of a true sequel to Dead Space. A recent job posting on the professional networking site, created by EA senior recruiter Jeff Ballard, reports, “The previous installment in the Dead Space franchise received numerous awards … and the same core team is in place to create an even better follow up.” The posting adds, “The game is in the later stages of pre-production, ready for production in the next few months, with many of the navigational and combat mechanics in place.”

With the point-n-shoot spin-off, Dead Space Extraction, releasing this week for Wii, confirmation that the core-series sequel (expected for PS3, Xbox 360 and PC) will soon roll into production phase comes as welcome news to fans looking for the franchise to stay the traditional course. Hopefully, EA and developer Visceral Games’ transmissions will continue to pick up from here on out.

[Via superannuation]

JoystiqDead Space 2 entering production in ‘next few months’ originally appeared on Joystiq on Wed, 30 Sep 2009 12:20:00 EST. Please see our terms for use of feeds.

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Avatar Marketplace update: Mass Effect dress shirt, Mako RC

30
Sep/09
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We thought we had a grasp on this month’s Avatar Marketplace content, but some late arrivals have just popped up, namely the two Mass Effect items listed in the title of this very post! If you’re playing catch-up on what’s in the Avatar Marketplace, check out our extensive look at its launch on Xbox Live.

  • Mass Effect Alliance Dress Uniform – 160 ($2)
  • Mass Effect Mako RC – 240 ($3)

[Thanks, James!]

Joystiq XboxAvatar Marketplace update: Mass Effect dress shirt, Mako RC originally appeared on Joystiq Xbox on Wed, 30 Sep 2009 11:30:00 EST. Please see our terms for use of feeds.

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New Resident Evil 5 content may also come to Xbox 360

30
Sep/09
0

When Jun Takeuchi surprised Tokyo Game Show attendees with a motion-controlled version of Resident Evil 5 (subtitled “Alternative Edition”), he also revealed some new included content, reportedly a flashback scene set in the Spencer Mansion featuring Jill Valentine.

According to an IGN translation of a Dengeki Online article, the new scene (and whatever else Alternative Edition includes) may not be constrained to Sony’s platform. Dengeki says that the new content may come to 360, but in a “different format,” possibly implying a DLC release on Xbox Live Marketplace.

It’s great news, but keep in mind: there will only be motion control-support on one platform.

JoystiqNew Resident Evil 5 content may also come to Xbox 360 originally appeared on Joystiq on Wed, 30 Sep 2009 11:20:00 EST. Please see our terms for use of feeds.

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